Wiz-War Rules of Play – PDF


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Wiz-War is a game of magical combat in an underground stone labyrinth for two to four players. Each player takes on the role of a wizard attempting to kill his enemies and steal their valuable treasure.

Introduction: Callista stands amidst a labyrinth of crackling, mystic energy, gazing at her opponents in the distance. Yesterday, they were merely academic rivals. But today, they are deadly enemies. The winner of today’s duel becomes Guildmaster of the Arcane Order, with untold power at his fingertips. The losers are banished from the guild forever if they are not killed first. Unwavering, Callista incants her first spell – transforming herself into a swift and savage werewolf – and lopes off into the labyrinth. Let the Wiz-War begin!


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